This is the first large scene with this many objects that I have currently ever modeled and rendered. Originally, this piece was meant to be the slums of a utopia that my friend and I are creating for a story. However, I fell in love with this clean look versus the dirtied look I originally was aiming for.
Because of the amount of detail and my skill at the time, the geometry is not as economic as it could be, however the final resultĀ is something I'm proud of.
Modeled in Blender and rendered in the Cycles engine.
Modeled in Blender and rendered in the Cycles engine.